Nice poster. You should have put the names on the achievements, instead of just numbers.
Yeah I plan too soon. I messed something up and am just waiting for a fix :)
You made another GREAT GAME ! And being a shark never gets old. Thank you !!!
On the good way!
In order to make your game better, you should make some minor modifications:
-direct the UFO flames towards the tank:
var flamedir = Math.atan((tank._y-ufo._y)/(tank._x-ufo._x));
flame._rotation = Math.round(flamedir*180/Math.PI);
-Make an explosion when the tank is hit by a flame
-Maybe there is too many planes to kill before reaching the next level. I think 100 would be enough.
-And to finish, make a better user interface with nicer fonts and buttons.
Good job man!
I know your source of inspiration :D
I like this game so much!
I like the style, the sound of the wind... And when the first password appears after the first stage, it also reminds me an old game, in fact my favorite PC game: Out of this world (Another world). I've noticed that you used the same passwords list. So I came to visit your website and find soapbubble2, and it's obvious that Out of this world is one of your favorite games too.
Keep up the great work !
This is great!
"You're the saviour! You are one of a number of people who have helped keep this entry in the Portal!"
You're tool is very good. I'll use it for making dynamics special fx in my new games. Thank you so much and have a API day! (well... hum...)
Simple and addictive... I loved it!
One simple suggestion would be some sort of "phantom" that reminds you exactly your last shot position, like a little red spot in the empty space :D
Keep up the good work !
I love this game so much!
Next week, when i'll be in Alpes mountains, I'll make AGGRESSIVE ALPINE SKIING and jump over the radioactive-sky, and even stars!!!
I'm really found of this kind of interactivity :)
The only problem was the number of stolen cursors that has increase too much...
Simple, but really good work!
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